# Here Be Blunders > A build-first learning planner drawn as a sea chart. Name a skill you are a total beginner at and what finished looks like; get a route of small real things to make - each island one build with a done test, its hours, a cap on watching time, the technique it teaches, the stumble to expect and one beginner question to ask - from "you are here" to the X. The things that usually make you quit are marked on the chart as hazards, each with a rule. URL: https://here-be-blunders.skillsafe.ai/ API tutorial: https://here-be-blunders.skillsafe.ai/api.html ## Free, in the browser - What you are learning: the skill, what finished looks like, what you already know nearby, what tools or materials you already have. - Your time: hours a week (1 to 20) and weeks (2 to 12); the total is the two multiplied. - The island count, by a fixed rule on the total: up to 3 hours gives 3 islands, up to 8 gives 4, up to 24 gives 6, more gives 8. Island 1 takes at most 2 hours, so something lands in the first sitting. Each island allows at most 15 minutes of watching or reading per hour; the rest is making. - Up to three hazards from what usually makes you quit: Tutorial Swamp (watching instead of making), Perfection Reef (redoing the first thing forever), Comparison Cliffs (measuring yourself against experts), Fog of Errors (stopping at a mistake you cannot explain), Busy Straits (the week fills up), The Doldrums (bored of practice), Kit Bazaar (shopping instead of starting). - A starter route from a built-in ladder of build-first quests (first landing, copy one example, change one thing, make the usual mistake on purpose, speed run, make one for someone, take one note, then the goal), drawn as a chart with a compass rose. - Marks: tap an island to open its logbook page, mark it landed or stuck (with a note on where it goes wrong), and turn the marks into progress notes for a re-plot. - A week-by-week plan laying the islands end to end at your hours a week; exports to a calendar file (.ics, one event per week from next Monday), CSV, a printable logbook, Markdown and JSON; saved charts (in the browser, or in your account when signed in). ## Metered (gpt-terra), one task: plot the route - The verdict, checked in a fixed order: rethink the X (the goal is not one thing you could make or show - three quick tries and three sharper goals), first leg (the model's rough hour estimate for the goal is more than your total - the route ends on a first real milestone, with the next legs named), reachable (the route ends on the goal). - Every island: one small real build, a done test you can check alone, hours in half-hour steps inside the caps, a watching cap, what it teaches, the stumble to expect and a beginner question. A re-plot does not repeat landed islands and goes at the point you were stuck on first. - A rule for each hazard, and what to do in your first hour. - The page re-checks every reply against its own numbers: the verdict against the hour estimate, the island count, the hours and caps, passive "watch or read" islands, missing done tests, a rule for every hazard, next legs and sharper goals by verdict, field names, links, weekdays or clock times, and places in your home you never mentioned. ## Limits and honesty - The hours a goal needs are the model's rough estimate, not a measurement. The page never names a course, a book, a website, a product or a teacher. - Nothing is sent anywhere until you press "Plot the route". - Trend it answers: the Hacker News front-page essay "What I learned from six months of being stupid on purpose" (October 2026) - leave tutorial limbo, build small real things, treat errors as the lesson. ## Source Built on the SkillSafe skill @jmsktm/learning-path-creator (https://skillsafe.ai/skill/@jmsktm/learning-path-creator): design personalised learning plans - goal, baseline, hands-on projects, milestones, pacing and accountability, with active practice over passive consumption.